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Playable Samples

As i was working at a playable ad specialized company, they asked me to do several games that would be used as facebook ads, i found out that it could make very good examples of my work on my resume.

Those ads are using THREE.Js, and sometimes Cannon.js.

Please do not share this page to anyone as it must stay confidential.

 

Hole IO (Playable Ad)

What i did: Everything but not the gamepad moves.

I had to use a grid in order to not wake up the buildings physics if not close enough, preventing expensive distance and aabb functions. 

The hardest part was the hole visual, which uses a frame buffer in order to make the "hole" effect, which let an object goes inside without struggling about transparency and render index.

Notice the little cars and people walking around.


The game uses CANNON.js as a physic engine.


 

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